Stop At End

Toggles the player stopping at the end of the timeline.

Syntax

store.dispatch({ type: "SET_PLAYER_STOP_AT_END", payload: stopAtEnd });

Parameters

stopAtEnd

A boolean indicating whether or not the player should stop at the end of the timeline.

Examples

Enables stopping the player at the end of the timeline.

store.dispatch({
  type: "SET_PLAYER_STOP_AT_END",
  payload: true
});