Stop At End
Toggles the player stopping at the end of the timeline.
Syntax
store.dispatch({ type: "SET_PLAYER_STOP_AT_END", payload: stopAtEnd });
Parameters
stopAtEnd
A boolean indicating whether or not the player should stop at the end of the timeline.
Examples
Enables stopping the player at the end of the timeline.
store.dispatch({
type: "SET_PLAYER_STOP_AT_END",
payload: true
});