Set Scene
Draws shapes in the editor or playback scene. Helpful for custom tools and renders. Read more here
Syntax
Actions.setScene(scene, type);
Parameters
scene: Millions.Scene
A WebGL Millions scene to render.
type?: number
The scene to merge, where 0 is edit and 1 is playback. Defaults to edit.
Examples
Draw a rainbow triangle at the origin in the edit scene.
Actions.setScene(
Millions.Scene.fromEntities([
new Millions.Triangle(
{x: 0, y: 0, color: new Millions.Color(255, 0, 0, 255)},
{x: 10, y: 0, color: new Millions.Color(0, 255, 0, 255)},
{x: 10, y: 10, color: new Millions.Color(0, 0, 255, 255)},
1,
0
)
])
)
Clear the edit scene.
Actions.setScene(new Millions.Scene());